Even better: using his work and his knowledge, he may be able to create texturing tools that would outperform everything that was available at the time. Which is when he realized that there were bridges to be built between his own research and computer graphics. Researchers in France are required to teach at the same time, and he began teaching the now defunct 3D animation software Softimage to students. Sebastien Deguy explained that when he was younger, he tried to join a Film School in Paris, but his application was denied. 1 Without Softimage, Substance Painter/Designer probably wouldn’t exist Here are our 6 takeaways from this interview. They discussed topics such as the background of Sebastien Deguy, but also his vision of where the industry is headed. During VIEW Conference 2021, which took place recently in Italy and online, we had the opportunity to attend a “Fireside chat with Sebastien Deguy”: the VP of 3D & Immersive at Adobe answered a few questions from Glenn Entis, co-founder of PDI (the studio that would later become DreamWorks).
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